Reaction Lab
Hardware & latency

DOES REFRESH RATE AFFECT REACTION TIME?

A higher refresh rate can reduce how long a newly rendered visual stimulus waits for a display refresh, but your total reaction-test latency also includes the monitor electronics, browser, operating system and input device.

Frame time gets shorter as refresh rate rises

A display refreshes at fixed intervals. The theoretical time between refreshes is:

60 Hzabout 16.67 ms per refresh
120 Hzabout 8.33 ms per refresh
144 Hzabout 6.94 ms per refresh
240 Hzabout 4.17 ms per refresh

That matters because a visual change can only become visible when the display actually updates. Higher refresh rates provide more opportunities per second for that change to appear.

But refresh rate is not the same as total latency

Two monitors running at the same refresh rate can still have different internal processing delays. Research measuring gaze-contingent displays found meaningful end-to-end latency differences among monitors, even when some shared the same refresh rate.

Computer reaction testing also includes input latency. A mouse click must be detected by the device, driver, operating system and browser before the page can timestamp it.

A 240 Hz label does not guarantee a 4.17 ms total system delay. It only tells you the refresh interval.

Will 144 Hz automatically make your score faster than 60 Hz?

It can reduce one source of waiting time and can make motion and visual updates feel more immediate, but the exact improvement in a browser reaction test is not fixed. The stimulus may appear at different points in a refresh cycle, and other hardware/software delays may dominate.

A 2024 experimental preprint comparing 30, 60, 120, 144 and 240 Hz in an FPS task found a clear performance penalty at 30 Hz, while differences among the higher rates were less decisive. That is a reminder that the relationship between refresh rate and actual human performance is more complicated than “double the Hz = double the performance.”

How to compare monitors fairly

  1. Use the same mouse and computer.
  2. Make sure the operating system is actually set to the monitor's intended refresh rate.
  3. Run multiple reaction trials at each setting.
  4. Compare medians/averages rather than one best click.
  5. Do not treat the difference as pure biological reaction-time improvement.

Research sources

  1. Woods et al. — Hardware/software delays in reaction-time measurement.
  2. Saunders & Woods — Direct measurement of display system latency.
  3. Nagel et al. — Monitor raster latency and timing.
  4. Qin & Zhu — Experimental study of display refresh rate in FPS play (preprint).
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More Reaction Lab guides

Continue with: 60 Hz vs 144 Hz vs 240 Hz · Does FPS affect reaction time? · Input lag vs reaction time · Mouse polling rate.